Research on the design and application of 3D scene animation game entertainment system based on user motion sensing participation.
Haipeng LiangLongguo TianPublished in: Entertain. Comput. (2024)
Keyphrases
- d scene
- user interface
- optical flow
- ego motion
- moving camera
- single image
- coordinate frame
- depth map
- image sequences
- video games
- computer games
- motion analysis
- scene flow
- image based rendering
- moving objects
- scene flow estimation
- camera positions
- human motion
- motion estimation
- camera parameters
- image pairs
- motion field
- vision system
- facial expressions
- planar patches
- flow estimation