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Using an agent-based approach for robust automated testing of computer games.
Samira Shirzadehhajimahmood
I. S. W. B. Prasetya
Frank Dignum
Mehdi Dastani
Gabriele Keller
Published in:
A-TEST@ESEC/SIGSOFT FSE (2021)
Keyphrases
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computer games
educational games
video games
game design
commercial games
online game
digital storytelling
educational software
artificial intelligence
serious games
game play
game theory
game development