Non-photorealistic Rendering with Cartesian Genetic Programming Using Graphics Processing Units.
Illya BakurovBrian J. RossPublished in: EvoMUSART (2018)
Keyphrases
- genetic programming
- graphics processing units
- general purpose
- parallel processing
- gpu implementation
- parallel computing
- evolutionary algorithm
- computing systems
- symbolic regression
- graphics hardware
- real time
- parallel implementation
- parallel computation
- high performance computing
- floating point
- massively parallel
- processing units
- efficient implementation
- compute unified device architecture
- genetic algorithm
- parallel machines
- fine grained
- bayesian networks
- information systems