Designing AR Game Enhancing Interactivity between Virtual Objects and Hand for Overcoming Space Limit.
Kyungyeon MoonJonghee SangWoonteak WooPublished in: HCI (17) (2014)
Keyphrases
- virtual objects
- augmented reality
- virtual world
- virtual environment
- live video
- real environment
- mixed reality
- direct manipulation
- reference images
- virtual reality
- object recognition
- real scenes
- physical world
- human computer interaction
- real time
- complex objects
- video games
- real objects
- software engineering
- user interface
- e learning
- computer vision