Behind the Door: Exploring Horror VR Game Interaction and its Influence on Anxiety.
Marta FerreiraAna PinhaMicaela FonsecaPhil LopesPublished in: FDG (2023)
Keyphrases
- virtual world
- virtual space
- virtual reality
- image recognition
- virtual environment
- serious games
- human computer interaction
- computer games
- dialogue games
- real time strategy games
- game playing
- educational games
- statistically significant
- game play
- game development
- game theory
- three dimensional
- human interaction
- video games
- game based learning
- virtual characters
- perfect information
- user interaction