XR-Cockpit: a comparison of VR and AR solutions on an interactive training station.
Ariel CaputoSergiu JacotaSerhiy KrayevskyyMarco PesaventoFabio PellaciniAndrea GiachettiPublished in: ETFA (2020)
Keyphrases
- virtual reality
- augmented reality
- virtual training
- virtual environment
- training process
- three dimensional
- training set
- training samples
- computer graphics
- mixed reality
- user friendly
- virtual humans
- supervised learning
- virtual world
- benchmark problems
- graphical interface
- real time
- interactive video
- data visualization
- solution quality
- data mining
- training examples
- multi objective