X-Rings: A Hand-mounted 360° Shape Display for Grasping in Virtual Reality.
Eric J. GonzalezEyal OfekMar González-FrancoMike SinclairPublished in: UIST (2021)
Keyphrases
- virtual reality
- virtual museum
- virtual environment
- vision system
- augmented reality
- computer graphics
- virtual world
- three dimensional
- computer animation
- virtual humans
- photorealistic
- multi sensory
- virtual reality technology
- human hand
- interactive virtual
- collaborative virtual environments
- force feedback
- cultural heritage
- visual data mining
- virtual training
- computer interface
- video camera
- multi view
- digital libraries
- digital museum
- computer vision
- machine learning
- real time