On the Provision of a Comprehensive Computer Graphics Education in the Context of Computer Games: An Activity-Led Instruction Approach.
Eike Falk AndersonChristopher E. PetersPublished in: Eurographics (Education Papers) (2009)
Keyphrases
- computer graphics
- computer games
- serious games
- educational software
- virtual environment
- computer vision
- image synthesis
- games based learning
- image processing
- computer vision and computer graphics
- virtual reality
- image based rendering
- photorealistic
- game design
- computer animation
- game play
- digital games
- video games
- quest atlantis
- geometric models
- computer generated images
- educational games
- early childhood
- digital storytelling
- computer generated imagery
- board game
- technology integration
- game based learning
- hong kong
- distance learning
- e learning
- mobile games
- computational photography
- school education
- computer technology