The PowerHhouse: A Persuasive Computer Game Designed to Raise Awareness of Domestic Energy Consumption.
Magnus BångCarin TorstenssonCecilia KatzeffPublished in: PERSUASIVE (2006)
Keyphrases
- energy consumption
- computer games
- wireless sensor networks
- sensor networks
- energy efficient
- energy efficiency
- energy saving
- energy conservation
- data transmission
- base station
- data center
- energy aware
- routing protocol
- digital entertainment
- power management
- game design
- video games
- game play
- educational games
- routing algorithm
- save energy
- sensor nodes
- cluster head
- electricity consumption
- environmental impact
- end to end
- game development
- serious games
- greenhouse gas emissions