Prototype of learning tool with augmented reality and natural hand interaction using depth sensing camera.
Kyungho JeongJinwook ShimTack-Don HanPublished in: OZCHI (2012)
Keyphrases
- augmented reality
- learning tools
- input device
- real scenes
- virtual objects
- human computer interaction
- camera tracking
- head mounted display
- learning experience
- live video
- real environment
- virtual reality
- mixed reality
- depth estimation
- scene geometry
- distance learning
- mobile learning
- real time
- depth information
- field of view
- video games
- depth map
- user interface
- camera calibration
- camera motion