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Violent Video Games and Aggression: Stimulation or Catharsis or Both?

Eun-Ju LeeHyun Suk KimSoonwook Choi
Published in: Cyberpsychology Behav. Soc. Netw. (2021)
Keyphrases
  • video games
  • game play
  • learning experience
  • learning tools
  • computer games
  • game design
  • educational games
  • serious games
  • cooperative
  • development process
  • content analysis
  • game playing
  • evoked potentials