Enhanced Techniques to Implement Jumping-Over-Down and Jumping-At-Air Using Pressure-Sensing Shoes in Virtual Reality.
Liuyang ChenGaoqi HeChangbo WangPublished in: VR Workshops (2024)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- three dimensional
- augmented reality
- virtual humans
- virtual world
- computer animation
- virtual reality technology
- interactive virtual
- sensor networks
- photorealistic
- virtual space
- virtual museum
- virtual reality environments
- multi sensory
- collaborative virtual environments
- signal processing
- data mining
- real time