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MONstEr: A Deep Learning-Based System for the Automatic Generation of Gaming Assets.
Michele Brocchini
Marco Mameli
Emanuele Balloni
Laura Della Sciucca
Luca Rossi
Marina Paolanti
Emanuele Frontoni
Primo Zingaretti
Published in:
ICIAP Workshops (1) (2022)
Keyphrases
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deep learning
unsupervised learning
unsupervised feature learning
machine learning
mental models
weakly supervised
restricted boltzmann machine
deep belief networks
decision making
deep architectures
feature selection
data points
co occurrence