Two-Way Real Time Fluid Simulation Using a Heterogeneous Multicore CPU and GPU Architecture.
Jose Ricardo da Silva Jr.Esteban Walter Gonzalez CluaAnselmo Antunes MontenegroMarcos LageCristina VasconcellosPaulo A. PagliosaPublished in: PADS (2011)
Keyphrases
- graphics processing units
- real time
- gpu implementation
- heterogeneous computing
- general purpose
- graphics hardware
- processing units
- parallel computing
- parallel processing
- graphic processing unit
- graphics processors
- high fidelity
- parallel implementation
- level parallelism
- general purpose computing
- shared memory
- parallel computation
- compute unified device architecture
- simulation environment
- parallel computers
- fluid dynamics
- high performance computing
- efficient implementation
- computing systems
- massively parallel
- parallel programming
- data acquisition
- high end
- high speed
- hardware software
- gpu accelerated
- cell processor
- fluid flow
- control system
- multi threaded
- multithreading
- floating point
- vlsi architecture
- parallel architectures
- data flow
- simulation model
- compute intensive
- software architecture
- parallel algorithm
- vision system
- low cost
- management system
- programmable graphics hardware