SoCueVR: Virtual Reality Game for Social Cue Detection Training.
Ari ThordarsonHannes Högni VilhjálmssonPublished in: IVA (2019)
Keyphrases
- virtual reality
- virtual training
- virtual environment
- virtual world
- serious games
- three dimensional
- computer graphics
- virtual humans
- augmented reality
- computer animation
- photorealistic
- object detection
- virtual museum
- social interaction
- collaborative virtual environments
- computer games
- real time
- multi view
- social media
- multi sensory
- virtual space
- force feedback
- virtual reality environments
- video games
- visual data mining
- virtual reality technology
- multi user
- educational games
- simulation model
- game theory
- pattern recognition
- image sequences
- computer vision