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Learning Positional Features for Annotating Chess Games: A Case Study.
Matej Guid
Martin Mozina
Jana Krivec
Aleksander Sadikov
Ivan Bratko
Published in:
Computers and Games (2008)
Keyphrases
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prior knowledge
board game
learning systems
supervised learning
learning process
learning algorithm
low level
reinforcement learning
metadata
artificial intelligence
online learning
digital games
case study
feature extraction
machine learning
stochastic games
learning agents
neural network