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Crowd Simulation Incorporating Thermal Environments and Responsive Behaviors.

L. ChenCláudio R. JungSoraia Raupp MusseM. MoneimneC. WangRenate FruchterV. BazjanacG. ChenNorman I. Badler
Published in: Presence Teleoperators Virtual Environ. (2018)
Keyphrases
  • crowd simulation
  • crowd behavior
  • virtual characters
  • e learning
  • dynamic environments
  • interactive systems