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Globally scheduled real-time multiprocessor systems with GPUs.

Glenn A. ElliottJames H. Anderson
Published in: Real Time Syst. (2012)
Keyphrases
  • multiprocessor systems
  • real time
  • graphics hardware
  • distributed memory
  • scheduling problem
  • graphics processing units
  • access patterns
  • general purpose
  • low cost
  • social networks
  • stereo matching
  • parallel processing