Educational Digital Games integrated into Remote Labs: systematic and mapping reviews.
Carinna Nunes TulhaMarco António Garcia de CarvalhoVitor Rafael ColuciPublished in: Revista Brasileira de Informática na Educ. (2021)
Keyphrases
- digital games
- educational games
- game based learning
- learning environment
- educational tool
- role play
- serious games
- learning tools
- digital game based learning
- game play
- game design
- educational contexts
- foreign language learners
- gender differences
- digital media
- remote laboratories
- learning games
- secondary school
- learning management systems
- computer games
- learning technologies
- video games
- online learning