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GarbMAS: Simulation of the Application of Gamification Techniques to Increase the Amount of Recycled Waste Through a Multi-agent System.

Alfonso González-BrionesDiego ValdeolmillosRoberto Casado-VaraPablo ChamosoJosé A. García CoriaEnrique Herrera-ViedmaJuan M. Corchado
Published in: DCAI (2018)
Keyphrases
  • high level
  • database
  • real time
  • decision making
  • decision trees
  • simulation study
  • data sets
  • image segmentation
  • expert systems
  • evolutionary algorithm
  • decision support
  • application specific