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Ray tracing four spheres at the vertices of a regular tetrahedron.

Kevin G. Suffern
Published in: Vis. Comput. (2000)
Keyphrases
  • ray tracing
  • image synthesis
  • photorealistic
  • texture mapping
  • image processing
  • computationally intensive
  • artificial neural networks
  • computer graphics
  • three dimensional
  • color images
  • specular reflection