Authoring of Mixed Reality Applications including Multi-Marker Calibration for Mobile Devices.
Jürgen ZaunerMichael HallerPublished in: EGVE (2004)
Keyphrases
- mixed reality
- mobile devices
- augmented reality
- distance learning
- virtual world
- computer generated imagery
- mobile phone
- context aware
- intelligent environments
- mobile learning
- e learning
- real time
- camera calibration
- digital museum
- remote laboratories
- digital libraries
- three dimensional
- virtual humans
- real environment
- higher education
- online learning
- user interface
- artificial intelligence
- learning algorithm