GRAPHs: a learning environment for graph algorithm simulation primed for automatic fuzzy assessment.
M. Gloria Sánchez-TorrubiaCarmen Torres-BlancSonia Escribano-BlancoPublished in: Koli Calling (2010)
Keyphrases
- graph structure
- graph construction
- adjacency graph
- graph based algorithm
- learning environment
- minimum spanning tree
- hamiltonian cycle
- learning algorithm
- graph isomorphism
- polynomial time complexity
- graph theory
- graph model
- graph partitioning
- graph matching algorithm
- graph theoretical
- graph clustering
- vertex set
- dense subgraphs
- maximum common subgraph
- graph structures
- graph search
- graph representation
- undirected graph
- spanning tree
- graph matching
- directed graph
- k means
- edge weights
- graph databases
- mobile robot
- directed acyclic
- finding the shortest path
- inexact graph matching
- optimal solution