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Limit policies in N-sector dynamic growth games with externalities.

Ronald D. FischerLeonard J. Mirman
Published in: Adv. Decis. Sci. (1997)
Keyphrases
  • game theoretic
  • real time
  • information systems
  • nash equilibrium
  • neural network
  • learning algorithm
  • case study
  • higher education
  • game theory
  • computer games
  • game development
  • growth rate
  • weighted majority