SYMA: A Synchronous Multihop Architecture for Wireless Ad Hoc Multiplayer Games.
Yu-Tan HuangChih-Ming LinJehn-Ruey JiangWei Tsang OoiMaha AbdallahKhaled BoussettaPublished in: ICPADS (2011)
Keyphrases
- multi hop
- wireless networks
- mobile ad hoc networks
- computer games
- wireless sensor networks
- ad hoc networks
- energy efficient
- online game
- end to end
- data transmission
- educational games
- base station
- wifi
- energy consumption
- cellular networks
- game play
- power control
- serious games
- network connectivity
- routing protocol
- routing algorithm
- cross layer
- imperfect information
- video games
- game development
- network architecture
- mobile games
- wireless communication
- wireless mesh networks
- transmission power
- real time
- biological inspired
- network topology
- game playing
- multi layer
- role playing game
- mobile phone
- low cost
- mobile devices