Using Virtual Reality to Investigate the Emergence of Gaze Conventions in Interpersonal Coordination.
Gregory MillsRemko BoschkerPublished in: INTERACT (4) (2023)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- virtual humans
- eye tracking
- augmented reality
- virtual world
- computer animation
- photorealistic
- interactive virtual
- virtual museum
- three dimensional
- visual data mining
- multi sensory
- multi agent
- virtual reality technology
- tangible user interface
- real time
- computer generated forces
- eye tracker
- digital libraries
- multi agent systems
- image processing
- computer vision