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Learning non-random moves for playing Othello: Improving Monte Carlo Tree Search.
David Robles
Philipp Rohlfshagen
Simon M. Lucas
Published in:
CIG (2011)
Keyphrases
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temporal difference learning
evaluation function
board game
game playing
monte carlo tree search
temporal difference
learning tasks
learning process
game tree
minimax search
search space
supervised learning
computer games
learning scenarios