Using Ants' Task Division for Better Game Engines - A Contribution to Game Accessibility for Impaired Players.
Alexis SepchatRomain ClairNicolas MonmarchéMohamed SlimanePublished in: PPSN (2008)
Keyphrases
- game theory
- game play
- online game
- repeated games
- game players
- computer games
- video games
- board game
- game playing
- game theoretic
- imperfect information
- multi player
- pure nash equilibria
- nash equilibrium
- card game
- game based learning
- perfect information
- soccer game
- game development
- educational games
- boolean games
- real time strategy games
- two player games
- human computation
- digital games
- game design
- serious games
- game mechanics
- equilibrium strategies
- genetic algorithm
- games played
- role playing
- monte carlo tree search
- solution concepts
- nash equilibria
- cellular automata
- simulated annealing
- evolutionary algorithm
- cooperative