SLAM Dunk? Real-Time Mapping Technology Could Take Gaming, Movies to New Level.
Benjamin AlfonsiPublished in: IEEE Distributed Syst. Online (2005)
Keyphrases
- real time
- low cost
- mobile robot
- visual slam
- cost effective
- high speed
- vision system
- rapid development
- particle filter
- higher level
- complex event processing
- simultaneous localization and mapping
- high fidelity
- data processing
- control system
- multimedia
- loop closure
- computer systems
- camera tracking
- key technologies
- information systems