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Adaptive consistency for replicated state in real-time-strategy multiplayer games.
Manuel Cajada
Paulo Ferreira
Luís Veiga
Published in:
ARM (2012)
Keyphrases
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real time
computer games
educational games
serious games
adaptive strategies
online game
imperfect information
low cost
game play
game ai
fault tolerance
video games
search space
video sequences
optimal strategy
vision system
control system
multi player