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Interconnection of game worlds and physical environments in educational settings.
Raphael Zender
Ulrike Lucke
Dennis Maciuszek
Alke Martens
Published in:
NETGAMES (2009)
Keyphrases
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educational settings
virtual space
learning environment
computer games
virtual world
educational games
higher education
real world
learning analytics
computer supported collaborative learning
virtual environment
science learning
video games
computer mediated communication
game play
cooperative
case study