Login / Signup
Computing branching distances with quantitative games.
Uli Fahrenberg
Axel Legay
Karin Quaas
Published in:
Theor. Comput. Sci. (2020)
Keyphrases
</>
qualitative and quantitative
game theory
game playing
cooperative
distance function
video games
game theoretic
computer games
quantitative and qualitative
quantitative measures
learning algorithm
decision making
learning environment
branch and bound
game design
imperfect information