Responder Feelings in a Three-Player Three-Option Ultimatum Game: Affective Determinants of Rejection Behavior.
Hans-Rüdiger PfisterGisela BöhmPublished in: Games (2012)
Keyphrases
- game play
- repeated games
- two player games
- multi player
- video games
- card game
- game playing
- board game
- imperfect information
- virtual world
- game mechanics
- boolean games
- massively multiplayer online role playing games
- human players
- nash equilibria
- affective states
- computer games
- game theoretic
- nash equilibrium
- human behavior
- game theory
- pure nash equilibria
- normal form games
- human computer interaction
- personality traits
- online game
- payoff functions