Occlusion Management in Immersive and Desktop 3D Virtual Environments: Theory and Evaluation.
Niklas ElmqvistM. Eduard TudoreanuPublished in: Int. J. Virtual Real. (2007)
Keyphrases
- virtual environment
- virtual world
- virtual reality
- multi user
- computer graphics
- physical environment
- virtual space
- interaction model
- virtual training
- serious games
- synthetic characters
- virtual objects
- collision detection
- virtual learning environments
- information systems
- augmented reality
- three dimensional
- metadata
- role play
- natural interaction
- real world