On virtual environments and agents in next-generation computer games.
Daniel TorresPublished in: Knowl. Eng. Rev. (2008)
Keyphrases
- computer games
- virtual environment
- synthetic characters
- virtual characters
- serious games
- virtual agents
- virtual reality
- multi agent systems
- virtual world
- virtual space
- game design
- computer graphics
- video games
- interaction model
- educational software
- intelligent agents
- educational games
- game play
- multi user
- autonomous agents
- software agents
- digital storytelling
- collision detection
- game development
- human players
- role play
- dynamic environments
- online game
- virtual humans
- learning processes
- game playing
- agent model
- board game
- social interaction
- learning strategies
- games based learning