Engaging game design students using peer evaluation.
Amber SettleCharles WilcoxChad SettlePublished in: SIGITE Conference (2011)
Keyphrases
- game design
- educational games
- game based learning
- peer assessment
- experiential learning
- learning objectives
- creative thinking
- video games
- computer games
- computational thinking
- learning games
- game mechanics
- serious games
- learning experience
- board game
- learning theories
- digital games
- playing games
- student learning
- design process
- learning environment
- impact on student learning
- learning activities
- collaborative learning
- blended learning
- learning tools
- intelligent tutoring systems
- learning resources
- learning outcomes
- game engine
- e learning
- lifelong learning
- high school
- learning styles
- case study
- real world