Visual Fatigue Reduction for Immersive Stereoscopic Displays by Disparity, Content, and Focus-Point Adapted Blur.
Laure LeroyPhilippe FuchsGuillaume MoreauPublished in: IEEE Trans. Ind. Electron. (2012)
Keyphrases
- stereo images
- virtual environment
- gaze contingent
- disparity estimation
- visual representation
- stereo pair
- virtual reality
- stereoscopic images
- stereoscopic video
- multi user
- multimedia
- low level
- web images
- metadata
- learning environment
- semantic content
- augmented reality
- stereo matching
- visual information
- eye tracking
- visual cues
- spatially varying
- virtual world
- vision system
- stereo camera
- motion blur
- learning experience
- visual field
- image processing