Login / Signup

Case Studies for Education in Robotics: From Serious Games to "Technology to Teach Technology" Platforms.

Monica DragoiceaTheodor Borangiu
Published in: RAAD (2015)
Keyphrases
  • case study
  • serious games
  • open source
  • virtual environment
  • st century
  • educational tools
  • distance learning
  • communication skills
  • e learning
  • metadata
  • learning scenarios
  • digital media
  • secondary school