Developing Kinect Games Integrated with Virtual Reality on Activities of Daily Living for Children with Developmental Delay.
I-Ching ChungChien-Yu HuangShyh-Ching YehWei-Chi ChiangMei-Hui TsengPublished in: EMC/HumanCom (2013)
Keyphrases
- virtual reality
- activities of daily living
- virtual environment
- tangible user interface
- computer games
- activity recognition
- computer graphics
- educational games
- fall detection
- smart environments
- virtual world
- three dimensional
- interactive virtual
- smart home
- ambient assisted living
- video games
- augmented reality
- virtual reality technology
- assistive technology
- human activities
- virtual museum
- multi view
- collaborative virtual environments
- control system
- virtual training
- mobile robot
- virtual humans
- image processing
- virtual reality environments
- pose estimation