Designing a blended learning curriculum in the development of video games.
Angela Maria RestrepoPablo A. FigueroaPublished in: FIE (2014)
Keyphrases
- video games
- blended learning
- curriculum development
- design theory
- online learning
- higher education
- distance learning
- game play
- learning strategies
- e learning
- game development
- game playing
- authoring tool
- curriculum design
- educational technology
- open and distance learning
- blended learning environment
- technology mediated
- case study
- serious games
- learning experience
- technology enhanced
- online discussion
- game design
- social software
- teaching methods
- educational games
- virtual learning community
- distance education
- learning environment
- disabled students