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A Case Study of a Learning Game about the Internet.
Fares Kayali
Günter Wallner
Simone Kriglstein
Gerhild Bauer
Daniel Martinek
Helmut Hlavacs
Peter Purgathofer
Rebecca Wölfle
Published in:
GameDays (2014)
Keyphrases
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learning algorithm
knowledge acquisition
learning systems
learning process
supervised learning
case study
bayesian networks
virtual environment
mobile learning
test bed
serious games
learning community
nash equilibria
board game