A Haptic Serious Augmented Reality Game for Motor Assessment of Parkinson's Disease Patients.
Erik van der MeulenMarina-Anca CidotãStephan G. LukoschPaulina J. M. BankAadjan J. C. van der HelmValentijn T. VischPublished in: ISMAR Adjunct (2016)
Keyphrases
- augmented reality
- amyotrophic lateral sclerosis
- learning games
- virtual reality
- mixed reality
- virtual objects
- virtual environment
- human computer interaction
- white matter
- virtual world
- video games
- real scenes
- computer games
- live video
- head mounted display
- game play
- camera tracking
- game design
- real environment
- minimally invasive
- educational games
- real objects
- computer vision
- mr images
- computer graphics
- dynamic environments
- molecular structures
- deep brain stimulation
- face to face collaborative learning
- three dimensional