Vision-based serious games and virtual reality systems for motor rehabilitation: A review geared toward a research methodology.
Ines AyedAdel GhazelAntoni Jaume-i-CapóGabriel Moyà-AlcoverJavier VaronaPau Martínez-BuesoPublished in: Int. J. Medical Informatics (2019)
Keyphrases
- virtual reality
- virtual environment
- serious games
- augmented reality
- virtual world
- computer graphics
- interactive virtual
- three dimensional
- computer animation
- virtual humans
- photorealistic
- virtual reality technology
- visual data mining
- human computer interaction
- virtual reality environments
- expert systems
- virtual training
- virtual museum
- artificial intelligence
- educational games
- process model
- learning experience
- distributed systems
- social skills
- image processing
- computer vision