The Impact of Pokémon Go and Why It's Not about Augmented Reality - Results from a Qualitative Survey.
Daniel RappFlorian NieblingMarc Erich LatoschikPublished in: VS-GAMES (2018)
Keyphrases
- augmented reality
- virtual objects
- mixed reality
- virtual reality
- human computer interaction
- multi user
- markerless
- promising experimental results demonstrate
- real time
- image processing
- three dimensional
- computer generated images
- mobile augmented reality
- tangible interaction
- distance learning
- user interface
- live video
- camera tracking
- head mounted display
- molecular structures
- computer generated imagery