Large-scale forest rendering: Real-time, realistic, and progressive.
Guanbo BaoHongjun LiXiaopeng ZhangWeiming DongPublished in: Comput. Graph. (2012)
Keyphrases
- real time
- high fidelity
- real time rendering
- real life
- real world
- small scale
- computer graphics
- graphics hardware
- realistic rendering
- image based rendering
- low cost
- control system
- high speed
- general purpose
- image synthesis
- image rendering
- ray tracing
- frame buffer
- website
- high definition
- real time systems
- frame rate
- augmented reality