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Automated Planning and Player Modeling for Interactive Storytelling.
Alejandro Jose Ramirez
Vadim Bulitko
Published in:
IEEE Trans. Comput. Intell. AI Games (2015)
Keyphrases
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interactive storytelling
automated planning
goal directed
heuristic search
computer games
planning systems
goal oriented
planning domains
ai planning
novice users
educational games
search algorithm
orders of magnitude
heuristic search algorithms