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Video See-through Design for Merging of Real and Virtual Environments.
Emily K. Edwards
Jannick P. Rolland
Kurtis Keller
Published in:
VRAIS (1993)
Keyphrases
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virtual environment
interaction model
virtual world
real time
virtual reality
multi user
video sequences
computer graphics
virtual humans
virtual space
user interface
design process
serious games
virtual objects
physical environment
real environment