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Simplifying the Design of Human-Like Behaviour: Emotions as Durative Dynamic State for Action Selection.

Joanna BrysonEmmanuel Tanguy
Published in: Int. J. Synth. Emot. (2010)
Keyphrases
  • action selection
  • case study
  • human behaviour
  • neural network
  • machine learning
  • reinforcement learning
  • dynamic environments
  • robot soccer
  • state space
  • design process
  • total reward