Login / Signup
Exploiting Listener Gaze to Improve Situated Communication in Dynamic Virtual Environments.
Konstantina Garoufi
Maria Staudte
Alexander Koller
Matthew W. Crocker
Published in:
Cogn. Sci. (2016)
Keyphrases
</>
virtual environment
virtual reality
virtual world
computer graphics
physical space
role play
multi user
eye tracking
dynamic environments
virtual characters
physical environment
learning processes
serious games
virtual learning environments
virtual objects
natural interaction
gaze control