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Self-overlapping Maze and Map Design for Asymmetric Collaboration in Room-Scale Virtual Reality for Public Spaces.
Sule Serubugo
Denisa Skantárová
Nicolaj Evers
Martin Kraus
Published in:
ArtsIT/DLI (2017)
Keyphrases
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virtual reality
collaborative virtual environments
virtual environment
computer graphics
three dimensional
augmented reality
virtual laboratory
interactive virtual
public space
virtual reality technology
image sequences
user interface
virtual museum